Game Development Portfolio
Jay Kesner

Hi! I'm Jay,

a game designer and developer
I'm a North Carolina based independent game designer and developer. I enjoy all aspects of the game creation process, from concept and asset creation to technical tools and programming iteration.
I enjoy learning new and creative ways of combining programming, art, and sound to make the next great experience, realizing projects from ideas to implementation.
Released Mobile Projects
Baseballoons
Design, Programming, Art

Colorful 3D home run contest made for the Apple App Store.

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Mogul Mountain
Design & Programming

2D pixel art mogul ski challenge made for the Apple App Store.

Spring Shapes
Design, Programming, Art

Flingy 2D tapping challenge course made for the Apple App Store.

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Released PC Projects
Race Kit
Design & Programming

Positional racing system created using Blueprints for the Unreal Engine 4 Marketplace.

Dark Sector
Design, Programming, Art

3D first person shooter made for an Unreal Engine 4 mega jam.

Nuclear Winter
Design, Programming, Art

Top down 2D pixel art action game made for an Unreal Engine 4 game jam.

race kit

Race Kit Development

Check out how I used Blueprint visual scripting in Unreal Engine 4 to create an asset for the UE4 marketplace.

baseballoons

Baseballoons Design

Find out how inspiration from a local arcade game fueled the creation of Baseballoons.

Prototypes
  • UE4 Prototype
  • Boost Kart Racing
  • Swing Up 3D
  • Physics Platformer
  • Cel Pixels
  • 2D online shooter
  • Swing Up Title
  • Smashfield 3D Dialog
  • Smashfield 3D Stunned
  • Air Combat
  • Bulbasaur!

Copyright Jay Kesner 2022